Command DecisionLast weekend I attended DieCon 4. As luck would have it my first game Kobolds Ate My Baby! was cancelled. I found a few friends playing Command Decision. The game master graciously let me join the game. I ended up playing that game the rest of the convention. Command Decision is a modern-day miniatures war game. The game master says that he also runs these scenarios to train military people to face difficult command decisions. The detail of the tanks and landscape was incredible. I have included some pictures to give a sense of scale and the detail in this game. Every detail was covered down to the railroad crossing signs and other road signs. My tanks even had a small crest painted on them. My role was to play the Croatian defense. The U.N. was played by several other players including troops from the United States, Germany, Russia and France. My goal was to prevent the refugees from leaving the town and heading to Croatia. The game played out over a day and a half. Even though I was massively outgunned I was secretly aided by the Russian player. I successfully blew up the one bridge leading into the town making it difficult for the Ohio National Guard player to move his tanks in. It was tense at moments. The game master made sure each of us felt the pressure of having to make critical decisions. We got into the game, had a few laughs and pondered what decisions real military leaders would do in the same situation. Overall, it was a brilliant game in a beautifully modeled town. If you are at Origins later this month, be sure to check this game out. The game master and his team promise to be there. Posted at 11:21 PM
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