Posted in Archon, Gaming, Writing
Tuesday, October 7, 2008

Me at Archon 32

Me at Archon 32

This past weekend was Archon 32. I started Friday afternoon by making a trip to Office Depot to pick up name badges, folders and sheet protectors for the materials of the Kobolds Ate My Baby LARP. I arrived at Archon where I ran into a bunch of old friends and signed up for games with my buddy Jim.

We headed out to dinner at Applebees. There he filled me in on the latest goings-on in the world of politics. I must admit that I had been busy with convention prep and didn’t spend enough time to understand the details of the recently signed $700 billion “emergency” financial market bailout bill. Jim told me that it felt like a stealth tax to subsidize mortgages for poor folks and to profit politicians. I agreed with him thatsome of the fundamental problems still exist even after the massive give-away.

After dinner I joined Jason’s Circus Imperium game. We were joined by a group from Ohio. We teased two of the girls from Ohio by calling one of them the “nice” one and the other the “mean” one. Both played the game enthusiastically and were amusing.

Jason has a room party that night. His was the only party that night. Once he told folks that he wasn’t giving away free alcohol, the foot traffic to the room died down. I played a little Rock Band and a dice game. I left around 1 AM to go home to print out all of the materials for the Saturday morning game.

The Kobolds LARP started at 10 AM Saturday morning. I was surprised that we sold out all of the slots for 15 players. I was even more surprised that all of them showed up. In 2006 we had a number of no-shows. I had writing help this year. Jason and Adam contributed a number of ideas I tried to incorporate into the game.

The LARP was set in a school of magic. The players were divided into two houses with three of the players having no house alignment at all. Each house had six players. During the writing process I drew influence from chess pieces. I realized that there are six different types of pieces: pawns, rooks, knights, bishops, kings and queens. So I spent some time thinking about high school archetypes and how they might correspond to chess pieces. For example I wrote a bureaucrat that corresponded to a pawn and a class president that corresponded to a queen.

Jim’s two oldest boys joined the game. They are grade schoolers with little gaming experience. So I made with House Elfs. Their goal was to help their school house, much like a brownie or a billiken.

We ran three different contests for the House cup competition. The first was to write a drinking song. Since Adam decided to sleep in, we drafted one of the house elves to help judge. In a stroke of hilarity one of the players bribed him with a dollar bill to vote for his house.

The second contest was a competition called Snatch the Troll’s Stash. We lifted ideas from the game Devil Bunny Needs a Ham. We laid out a grid on the floor using paper plates. We marked off a line using masking tape. The goal was to go from one end to the other on the plates. They draw cards for movements. If they drew a King or an Ace, then the Kobold that was furthest along was moved back to the beginning. Unless, of course, they were past the marked line in which case they drew against the Troll Cave Horrible Death Chart to determine their fate.

The last contest was Headditch. In our last brainstorming session Jason got the idea to set it up like fuss ball. We laid down six parallel strips of masking tape on the floor. Players had to stay on their strip of tape. We gave them sticks with nets on the end. We pulled the head off of a Kewpie doll and used that as the ball. The players moved the head to the end of the room to their goal to score a point. We did some improvisation, but it worked out.

Next I played a game of Living Greyhawk using Dungeon and Dragons 3.5 rules. The players were cool but the game was kind of a bummer. It ended by having us watch a village burn to the ground.

I headed to White Castle with Jim to pick up some carry-out. I wanted to make a 7:30 PM Arkham Horror game so we got the order to go. On the walk back to the convention hotel a mini-van pulled out of a parking lot. We thought the driver was slowing for us. Jim started crossing in front of him. But he lurched forward. Jim quickly ran out of his path. Then the van swerved toward me! I put a death grip on our sack of Slyders and spun around to deflect most of the force of the speeding van. Only then did the driver decide to stop. He opened his door and asked if we were okay. We were shocked but fine. The only damage was that the chicken rings that were sitting on the top of the sack were not strewn all over the ground. Ah well, another Archon, another White Castle adventure.

Will ran a game of Red Dragon Inn. It was a fun casual game and a nice change of pace from the inexplicably short Arkham Horror game.

Then, somebody started a game of Werewolves of Millers Hollow. This game requires eight players. So Archon is about the only place I get to play it. The game started with around 12 players. A couple of tables were added and the number of players expanded to somewhere around 30. I snapped some pictures with my cell phone camera and uploaded them to my Flickr account.

I didn’t make it home until around 5 AM on Sunday. I was exhausted and slept most of the day. So, this year was another great Archon. I met some new friends and spent some time with old friends. We are already talking about plans for next year’s Archon and discussing writing games for next year’s Die Con.

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Posted in Archon, Gaming, Science Fiction
Thursday, September 11, 2008

Archon is a few weeks away. I have been putting together a Kobolds Ate My Baby LARP for the Atomic Squash gaming group to run there. The game is called “Tabriz School of Magick”. All of the players are Kobold freshmen trying to avoid death and destruction to win the school cup for their house.

We learned a few lessons from the last game and are using them to make this year’s game better. First of all, I expected all of the players to act as individuals looking out for their own self-interest and survival. What happened was amazing. The players joined together in a group leaving the group occasionally to pursue their own goals. This year we are grouping players in two houses to give them a group of which to be a part.

I gave everyone in the last game a goal of escape and did not give anyone a clear way to accomplish it. This year we have the school cup that one group of players will win.

A player familiar with the tabletop game suggested that we include edges and bogies. This rules are indeed hilarious and work well. But I haven’t thought of a way of including them in the LARP without disrupting game balance. In LARPs it is important that no single player is overly powerful. If there is a powerful vampire for example, it is important to have a powerful vampire hunter. Last game I gave players special abilities taking care to maintain balance. I think it worked well but am thinking about how to improve them.

We charge money for the game. We ask the players to pay one dollar. We aren’t in this to make money. We do this because we limit the game to twelve players and want to insure that players who sign up actually show up to play the game. By the way the money are got last time we gave to a group who came from out of state to run games at Archon.

CptSquash and Pancake have already given me some great ideas that I need to write up in our private wiki. I’m trying to organize a brainstorming session with them for this weekend. I think our players are going to love the great material and improvements we have made this year.

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Posted in Gaming, Gen Con
Monday, September 10, 2007

Last month I attended a gaming convention known as Gen Con. The following is my recap what happened on Sunday, my last day there.

:: SUNDAY

After I settled the bill with the hotel I had breakfast with BYOV guys. I really appreciate the effort Jay put into letting us share the room with a BYOV game master. Everybody was tired. I was a little sad that it was over.

Squash and I headed back to the vendor hall for one last pass and to say our goodbyes. I talked to folks at Kayuda Maps. They are producing a advertisement-driven map editing web site for fantasy gamers. When they mentioned that they told me they planned to add icons to represent items on their maps, I asked them if they considered using icons that professionals working the logistics industry use. They had not considered it, but seemed open to the idea.

I watched a patron demo a MMORPG called Age of Conan. The game was gorgeous. But it is definitely for mature players. I wonder if this will limit the success of the game when it hits the market in late October.

I bought a copy of Kill Dr Lucky from the Paizo Publishing booth. I have not yet played this game but I look forward it.

Kentucky Fried Gamers with Mullets

Kentucky Fried Gamers with Mullets

Signgirl and I love to play Fluxx. I noted that Looney Labs plans to publish Zombie Fluxx in early October.

That wraps up my recap of Gen Con. Once again I had a good time. It was over too quickly. If you enjoy gaming, you and your family should consider attending next year’s convention which will be held August 14-17, 2008. Watch the Gen Con website for information on how to register for games early next year. Or better yet, check out the Gen Con Community Forums.

Posted in Gaming, Gen Con
Sunday, September 9, 2007

Gen Con Indy happens every year sometime in August. This is my recap of Saturday, my fourth day there and the last full day of this year’s convention.

:: SATURDAY

I completed the Mayfair Games Ribbon Quest. It worked like this. For every Mayfair Game you demoed in the vendor hall or attended in one of the game halls they gave you a badge ribbon. The badge ribbons were different colors and read “Ore”, “Wood”, “Sheep”, “Clay” and “Grain”, one each of the resources found in the Settlers of Catan game. When you collected all five you received a Knight of Catan ribbon, a Catan-related goodie and a coupon good for 50% off of a Mayfair Game of your choice. I bought the Kids of Catan game to play with Signgirl and her son D, who loves the game.

While I was there I also picked up a copy of Patrician. It is a well-balanced game of tower building that I enjoyed playing with Squash, Brian and Mike.

I helped Squash with his ribbon quest by demoing another game. We played Shear Panic. It is a cute game that involved maneuvering sheep for the most points while preventing your neighbor from getting his points.

Cpt Squash and I went to our next event, the Amazons LARP. Once again I crossed gender lines to play a Amazon magic user. The character who really the actress Lucy Lawless in disguise and did not have any magical abilities. So my goal was to keep my disguise and not to draw attention to myself. A ceremony was planned at which my character was supposed to perform real magic. Fortunately events unfolded so that I was able to meet my goals.

My last game was Crafty Games’ Ten Thousand Bullets LARP. I was a little apprehensive that a LARP set in a prison would not be very much fun. They did some interesting things with the game. To start with they put us in “cells” which were a series of chairs arranged in small groups. If you wanted to talk to a prisoner in another cell, you have to go to imaginative lengths to keep the conversation private. One player wrote messages on paper and threw it when the players playing the guards had their backs turned. My character had an escape plan that kept me engaged in the game until the very end. I enjoyed this game a lot more than I thought I would.

Tom and Jason at the RAM

Tom and Jason at the RAM

Squash and I met up with another gamer buddy and his female friend and went back to the RAM. We hung out at the RAM for a while talking about the past week. We discovered that our buddy’s friend had her Masters in Mathematics. When I told her I had considered going back for a Master degree, she encouraged me to pursue it. It really made me consider my decision not to commit myself to getting an advanced degree.

I dropped by Mike B’s room party. It was hot and cramped in there. I met a gamer who lives not more than twenty miles from the town in which I grew up. Small world! I didn’t stay long and left to get some sleep.

Posted in Gaming, Gen Con
Sunday, September 9, 2007

Every year for the past six years I have attended Gen Con. What follows is my recap of Friday, my third day there.

:: FRIDAY

I had lunch with Jay of BYOV, Cpt Squash and other members of the Atomic Squash gaming club. We went to an Italian place named Buca Di Beppo. I recommend it highly. We got a laugh when Brian made a big deal about his serving of lasagna was smaller than his buddy’s lasagna. So somebody mentioned it to the waitress who in turn summoned the manager. Brian was very embarrassed. Of course we gave him a hard time about it.

Buca di Beppo

I found myself with time to kill before my next game. So I went to the convention center and checked out the Gen Con Auction. I bought an auction card and watched for a bit. They were auctioning off items from some obscure role playing systems and later cards from collectible card games. I walked over to an area they had set up with used games and related items at a fixed price. It can best be described as a garage sale for gamer stuff. I found and bought A Merry Kobold Christmas, a campaign I did not have for the Kobolds Ate My Baby roleplaying game.

Next I walked though the miniature painting area. I keep meaning to try the paint and take when I am there. Ah well, another time. I went to the vendor and demo some games at the Mayfair booth. First I tried Age of Discovery. The game had a lot of little pieces and took a long time. The worst part of the game was at the very end you could affect your score with a multiplier that was not easy to understand.

There was a giant-sized Kragmortha board game set up. I was pleased to see another Atomic Squash gamer and his family join the game. While the game was interesting, it quickly became boring. In a way it reminded me of the late Gregory Horror Show game.

I played a quick game of Elk Fest. Do not call it Elk Hunt. Shame on you. The game has a simple mechanic. Your elk must pass from one ice shelf to another by using stones that you flick into place on your turn. If you fall off the stones you must start back from the beginning. It plays quickly and can be entertaining, especially if somebody else is bumping the table.

The last game I demoed was Hey! That’s My Fish!. In this game players are penguins was move around a grid of cards. The trick is that once you land on a card it is removed when you move off of it. In this way you can strand other players on their own ice floes. This is a type of game where you get to mess with the other players. The rules were easy to learn. I really enjoyed this game.

I spun by the Mongoose Games booth. I learned that they did not yet have the Spycraft World on Fire. That was disappointing. This is the system on which we based this years Spycraft LARP

I bought a copy of Kobolds Ate My Baby Deluxe Hard Cover for Signgirl. She promised to help me write a new Kobolds LARP. I am so excited to have her assistance! She had some great ideas that helped me spice up the characters for the aforementioned Spycraft LARP.

Lastly I picked up Gloom, a card game from Atlas Games. Squash tells me it is fun game. I cannot wait to play it.

I went to my scheduled game, the Harry Potter LARP. This year’s game focused on the students of the Slytherin house. A player or two took this game too seriously. C’mon now; it is a game. Lighten up and have a good time. If you feel you did not get the character you wanted, you should not make all of us listen to you whine about it.

Tom J, the game master, talked me into playing the game again this year after my sour experience last year. Mission successful! I enjoyed the game.

Mock the Disheveled Hogwarts Student

This video features Slate’s take on gamers. There are quite a few scenes from the Harry Potter LARP including an interview with Tom J the Snape-looking game master and Henwy playing the evangelist.

Posted in Gaming, Gen Con
Sunday, September 9, 2007

During the third week of August I returned to Indianapolis for my sixth Gen Con. While not everything went off without a hitch, I am choosing not to dwell on those things. What follows is my recap the first full day at the convention.

:: THURSDAY

Thursday is the first full day of Gen Con and the official start. The vendor hall opens at 11 AM to the masses. I slept in this morning and had lunch so I missed the giant nerd herd of gamers who storm the vendors looking to be the first to get their hands on the shiny new games and demo this year’s latest and greatest offerings.

The vendor hall was massive this year. There are thirty rows inside where in years past there were twenty two. Most noticeable for me are the companies that were absent. Chaosium was not at Gen Con this year.

The big news was the announcement by Wizards of the Coast of the long rumored Dungeons & Dragons 4th Edition. That was more exciting than their sad attempt at social networking called Gleemax. Is this is their way to reach out to the role playing community after booting non-Wizards games from the RPGA?

Signgirl and I have been playing Magic: The Gathering lately. So I stopped at the Dave and Adam’s Card World booth and bought two boxes of Magic cards. Come to find out they were in Chinese! Fortunately they later let me exchange the one unopened, sealed box of cards for credit toward the English version. Signgirl is selling the opened box on eBay for me. Any takers for Chinese Magic cards?

My first game was the Torchwood LARP. Torchwood is a British sci-fi series that is best described as a combination of X-Files and Angel. In our game I played a military leader who was illegally running a black market operation out of the Cardiff base of operations. I had the best time with this group of players. Everybody was played their parts superbly. I reveled in my role of troublemaker as I set up distractions for anyone who got to close to my operations.

The Torchwood gang at the Torchwood LARP

Next Cpt Squash and I played in a Fey LARP loosely based on the writings of Laurell K. Hamilton. Fey are fairy folk. Theirs is a world of acrimony that rivals the Vampire: The Masquerade or the writings of Anne Rice.

I played a female assassin who was a human monk. My role was to assassinate the visiting Pope. This was not my last trans-gender roleplaying at the convention. Fortunately, the female players were terribly offended by the way I choose to play my character. I did get an education on the sisterhood of shared governance which I mistakenly called a cabal.

Here is my only picture from the Fey LARP. Mar was showing off the pirate puppet he bought earlier that day. This picture makes me smile.

Mar with a Pirate Puppet

Posted in Gaming, Gen Con
Friday, September 7, 2007

This year was my sixth year attending Gen Con. It is a large annual gaming convention attracting over 25,000 attendees. What follows is my recap of the first of the five days at the convention.

:: WEDNESDAY

I met my buddy Captain Squash at his place. We loaded into his vehicle and headed out. On the way we listened to several podcasts. The first was Fear the Boot. We listened to their recap of this year’s Archon including coverage of the R-rated Furry panel. They ask an interesting question: who invited the anthropomorphic fetishists into the gaming subculture?

Next we listened to an episode of Diggnation, a show where two guys that used to be on TechTV talk about the top stories posted on the digg.com social bookmarking news site. Basically these guys sit around drinking beer and riff on new articles. It is pointless really but they did use the words “poon palace” which made Squash and I laugh.

Lastly we listened to an episode of This Week in Tech hosted by Leo Laporte, another TechTV refugee. I quickly got bored with the endless prattle about Apple’s iPhone. I wonder what Laporte thinks of Apple announcing that they will cut the price of the iPhone by $200 just two months after introducing it to the market. Suckers!

Thanks to Jay of BYOV we stayed at The Hilton this year. The room was nice. Even though the hotel is not one of the ones attached to the convention center by the skywalks, or hamster tubes as we like to call them, it is decent place to stay during Gen Con.

Jason Checks Out the Hotel Room

Cpt Squash ran off to watch a minor league baseball game. I wandered down to the RAM to see if I could get into a session of Wednesday Gaming there. The meeting room was packed wall-to-wall. While I was bummed that I couldn’t find a game, I was pleased to see that Wednesday gaming was popular. I bought a mug from the RAM while I was there and left for the convention center to pick up a swag bag.

Later Cpt Squash and I made our way to the Fourth Annual Gen Con Forum Stink, a gathering of regulars who frequent the Gen Con online community forum. When we arrived they gave us a bag of swag — free promotional items and other stuff.

They had a passport game as an icebreaker. They had several categories such as “Veteran Stinker”, “Attended 10+ Gen Cons” and “Played True Dungeon”. When you found a player that matched a category you could ask them to place a sticker in your book. I ran into a bunch of old friends and met some new ones.

Tom J and Erica at the Stink

After the Stink several of us wandered over to the RAM. Since it was packed, we decided to trek to Rock Bottom instead. I have to say it was just as fun as the RAM. They had specials on drinks. Squash and I tried a sampler of their beers. They were good. The consensus was that Rock Bottom may become the new Wednesday Post-Stink place in the future.

We left there to go to a place that had karaoke. After listening to somebody massacre Creed’s “Arms Wide Open” I had a massive headache. I took some Tylenol and hung out until our buddy Otter took her turn at the mike. She blew everyone away and ended up taking home a cash prize for placing in their karaoke contest.

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